cool idea but not much depth ....
gets boring quite fast
first i thougt this game is a multiplayergame because it says something about 2 players. but it isn't ... right ?
it would definitely be harder if the players never stop moving
at the moment you can just move one player and then the other .....
was really fun
and it is easy to get how the game works
so easy but great concept
but it really needs some more levels an more challenges.
what about some Doeos that you need to avoid ?
cool idea but to much trail and error
cool game idea,
but i stopped with the level with 6 mines just above the ground , this seemed to be just trail and error .... not much thinking
i think it is too hard to guess what the ball will do, so you just sit there trying over and over again while changing the position of the boxes for a few pixels
but very nice idea !
this is such a cool idea. i really like the game. as i liked shift 1
sometimes you just do things without really knowing why, and what you do it for. and a few shiftings and jumps later you happen to reach the door. probably this is what makes the game so damn cool. but i would like to have levels which really force me to think when to shift and when to rotate. probably it was just me, but i did most of it just by trail and error.
nevertheless great game.
didn't you go crazy while designing those levels. must have been lots of test-playing ?
this one really rocks
one of the few flashgames a got addicted to immediately .
love the fact that you have to do many things at once... allways thinking about what to do next while mixing one drink and throwing and catching bottles ....
furthermore the tutorial is great... not to easy, not boring but informative
i have to play a lot more to write some more lines.... it really has much depth...
I'm stoked that you like the tutorial- I played through it so many times that by the time it was finished, I thought it was the most boring thing I'd ever seen. Thanks for the review!
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